swap is a type of Bucardo sync in which changes to tables on two databases are exchanged both ways - in other words, a master to master replication system. Note that this type of sync only works for exactly two databases (TODO at the moment).
With swap syncs, the two databases are referred to as “source” and “target”, but things can flow both ways, so it may be helpful to think of them as ‘left’ and ‘right’.
Because tables (and sequences) can be updated on both sides, there needs to be a way to resolve conflicts. Each table or sequence used in a swap sync must indicate how to resolve conflicts, either with standard or custom conflicts. The standard conflicts are set with the “standard_conflict” field of the goat table, and must be one of these values:
- source - the rows on the “source” database always “win” (in a conflict, we copy rows from source to target)
- target - the rows on the “target” database always win
- skip - any conflicted rows are simply not replicated. Not recommended for most cases.
- random - each database has an equal chance of winning each time
- latest - the row that was most recently changed wins
- abort - the sync is aborted on a conflict
You can also provide custom conflict handlers to allow you to use business logic for better conflict resolution.